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musicube
Project

Throughout the span of two semesters in university, my teammates and I have accomplished the MUSICUBE project in our design course. MUSICUBE is a rhythm based game consisting of six worlds: city, terra, sky, ocean, cave and universe, which are represented on each side of the cube. 

For the first semester, we have made a complete style guide for the game idea, such as the backstory, color palette, main elements, and gaming mechanism. In the following semester, we have learnt 3D modelling for the first time with Blender and created the animation which served as the trailer for the MUSICUBE game. I was mainly responsible for the universe scene in the trailer.

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